AI Insights · Timothy · October 2023
Top 5 City Building Games on Android in Turkey Q3 2023
Explore the performance of the top 5 city building games on Android in Turkey for Q3 2023, featuring revenue, downloads, and active user trends.
In the third quarter of 2023, the city building game genre on Android in Turkey showed notable trends in revenue, downloads, and active users. Here’s a closer look at the performance of the top 5 games in this category.
SimCity BuildIt by ELECTRONIC ARTS saw a steady decline in weekly revenue, starting at approximately $1.1K in late June and dipping to around $731 by the end of August. However, the game experienced a slight revenue rebound in early September, peaking at $1.1K again. Weekly downloads showed fluctuations, with a significant spike to 7.6K in mid-July, followed by a drop to 2.6K by the end of September. The number of weekly active users also saw a peak of 62.1K in mid-July, before gradually declining to 42.1K by the end of the quarter.
Land of Empires: Immortal from Nuverse experienced a relatively stable revenue trend, starting at $1.2K in late June and ending at $757 in late September. The game had a peak revenue of $1.2K in mid-August. The active user base saw a consistent decline, starting at 583 in late June and ending at 240 by the end of September.
Global City: Building Games by MY.GAMES B.V. had a varied revenue trend, starting at $817 in late June and ending at $601 in late September, with a peak of $643 in mid-September. Weekly downloads peaked at 14.9K in early July and saw another rise to 10.1K by the end of September. The game maintained a relatively stable active user base, peaking at 25.8K in early July and ending the quarter with 20.9K.
Trading Legend from 37GAMES Interactive Entertainment had minimal revenue and active user activity throughout the quarter. The game saw a peak revenue of $1.5K in mid-July but dropped significantly to single digits by the end of the quarter. Active users also decreased from 44 in late June to zero by mid-September.
Merge County by Microfun Limited showed a consistent yet modest revenue trend, starting at $237 in late June and ending at $169 by late September. The active user base remained relatively stable, peaking at 1.4K in early August and ending the quarter at 1.1K.
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